Another rendered model!

I’m really making this all up as I go and have no idea if i’m doing this “right”. I did learn that I can create a library of material and link each part of my model to it. Up until now i’ve been create new materials for each model. I’m also quickly realizing that name conventions for models and materials are really important for organizing large scenes. It’s getting increasingly difficult to keep everything organized without a system. For the next model that I work on, I’ll have to do some researching on organizing assets.